Advanced Course

Organic Character Modeling for Games & Animation

Master ZBrush sculpting techniques to create stunning characters for AAA games, films, and animation projects with professional-level detail.

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Character Sculpting

20 Weeks

Intensive Training

Advanced

Skill Level

8 Characters

Portfolio Pieces

Mentorship

Industry Experts

About the Masters

Learn from Industry Leaders

Our instructors have created characters for blockbuster games and Oscar-winning films

Master Sculptor

James Richardson

Lead Character Artist

15 years at Naughty Dog, worked on The Last of Us and Uncharted series. ZBrush Master Class instructor.

Game Awards 2020 Industry Expert
Character Designer

Elena Volkov

Senior Character Designer

Character design for Marvel films and Riot Games. Specializes in stylized and realistic character creation.

VFX Society Art Director
Course Disciplines

Comprehensive Character Creation Pipeline

Human Anatomy

Deep dive into human anatomy, proportions, and muscle structure essential for realistic character creation.

  • Skeletal structure
  • Muscle groups
  • Facial anatomy
  • Body proportions

Digital Sculpting

Master ZBrush tools and workflows to create high-resolution organic models with incredible detail.

  • DynaMesh & ZRemesher
  • Advanced brushes
  • Polygroups & masking
  • Fine detail sculpting

Retopology

Learn production-ready topology techniques for animation and game engines with optimal edge flow.

  • Edge flow principles
  • Quad topology
  • UV mapping
  • LOD creation
Class Schedule

Flexible Learning Options

Evening Intensive

20 Weeks
Mon, Wed, Fri: 6:30 PM - 9:30 PM
Next Start: February 1, 2025
Max 12 Students

Weekend Masterclass

20 Weeks
Saturday & Sunday: 9:00 AM - 6:00 PM
Next Start: February 3, 2025
Max 10 Students

ZBrush Certified

Game Industry

Film Credits

Job Placement

Lifetime Updates

Start Creating Characters

Join the next generation of character artists